“SoundTap” was an interactive installation for an exhibition at Aquarius Watermuseum in Mühlheim. When the four watertaps are turned, different water sounds emerge. These water sounds change depending on how quickly and how far the taps are opened, and generatively change until, at some points, the water sounds distort into abstraction. Different soundscapes can be explored, thus letting the viewer explore the
aesthetic, narrative and 2 semantic qualities of water sounds. Potentiometers were placed inside the watertaps, connected with custom designed parts and wired with over 60 metres of cables, which run through the pipes – to the speakers (one in each bucket), to the power supply, and to an Arduino, which sends real-time data to a PureData patch that generates the sounds depending on the interaction of the user.

© 2017